Ciao everyone! I'm back after I don't know how much time :)
This is a full dynamic lighting scene, using the power of Lumen´s GI and Reflections.
I really wanted to try these new features out, though while the main focus of this test was lighting, I've also kept an eye on the scene composition, using the Megascans library, tuning textures brightness and tint where needed, and reusing some assets from the Goddess Temple.
The scene gets its first bounce from an HDRI image and a set of rim lights and a directional light with sky atmosphere and exponential height fog, which I use to enhance readability and assets integration.
Comments and critiques are always welcome, please feel free to post them!
Thank you for your time :)
Final composition video