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HMV Movable Gramophone

This is a secondary prop of a bigger personal project I'm currently working on.
I've decided to challenge myself more on the modelling and texturing part, trying to understand deeply the best processes behind game art.
I've created a procedural material on Designer for the gramophone blue cloth, and made the rest of the textures on Painter.
Then I had some fun with the lighting and presentation on Unreal Engine.
Special thanks to Elisa Consolini and Emmanuele Biondi, who provided me with a lot of feedback to improve my work. Check these guys up for stunning artworks! https://www.artstation.com/wisegold https://www.artstation.com/elyco
Any comment and critique is very well accepted, enjoy!